Devlog

Devlog Eight

My recent efforts on developing the combat system has been the most complicated part of the AI code so far, but fortunately I had a good idea of how I wanted the characters to behave. (more…)

By henrico, ago
Devlog

Devlog Seven

Welcome to devlog seven. I've made a lot of progress on the coding for the buildings, added some units/characters, as well as testing the loading and saving of games. (more…)

By henrico, ago
Devlog

Devlog Six

Over the past few weeks the main focus has been bringing everything into a single color scheme. The biggest part of this was aligning the characters with the environment. (more…)

By henrico, ago
Devlog

Devlog Four

The previous week was pretty much a dud because, you know, adult responsibilities, but this week I managed to focus on a universal color scheme and look for the game. (more…)

By henrico, ago